Contents
Short Descriptions
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is a reference GLSL and SPIR-V shader compiler |
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is a graphical Vulkan demo of a spinning cube in C |
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is a graphical Vulkan demo of a spinning cube in C++ |
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gives information about the GPU, the driver, the layers, and all of their extensions |
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contains backend functions for the glslang frontend |
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processes and generates SPIR-V binaries |
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contains functions for processing SPIR-V modules |
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provides the Vulkan API and core support for graphics drivers |